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	<title>Comments on: Designing with Restraints</title>
	<link>http://alt-games.com/2006/06/01/designing-with-restraints/</link>
	<description>contrarian game culture</description>
	<pubDate>Sat, 22 Nov 2008 07:59:36 +0000</pubDate>
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		<title>by: Laurie</title>
		<link>http://alt-games.com/2006/06/01/designing-with-restraints/#comment-14</link>
		<pubDate>Thu, 01 Jun 2006 23:08:25 +0000</pubDate>
		<guid>http://alt-games.com/2006/06/01/designing-with-restraints/#comment-14</guid>
					<description>For an example of a one-switch game (using one mechanism or switch for game play) see &lt;a href=&quot;http://www.michi.nu/alice/index.php&quot; rel=&quot;nofollow&quot;&gt;Alice Amazed.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>For an example of a one-switch game (using one mechanism or switch for game play) see <a href="http://www.michi.nu/alice/index.php" rel="nofollow">Alice Amazed.</a>
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